A short story, roughly chronological.
Origins
I was a commerce kid in high school, mathematics and economics, not the typical CS pipeline. Two seniors at IIIT Delhi told me about the boards and olympiad route in, and that changed everything. Once I got there, I fell into algorithms, puzzles and low-level systems almost by accident.
The people I met didn't help. They had these grand, specific visions for what they wanted to build, and that kind of energy rubs off on you. It pushed me into some of the most amazing programs, research experiences and opportunities I could have asked for. Truly grateful.
Projects
Built Pocket Pixel, a GameBoy emulator for Android with a C++ core running through JNI, hitting 60 FPS across 100+ titles. It sits on the Play Store with 5000 downloads and a 4.5 rating. Then HFT-Core: a lock-free SPSC queue, cache-aligned order book, AVX2 price search and an RDTSC profiler reporting P50 to P999. Also IIIT Lang, an interpreter for IIIT Delhi slang with a self-written garbage collector, God's Eye, real-time visual SLAM on a 27g nano-drone, and an Angry Birds clone in Java that I probably spent too long on.
The throughline is that I like building things that have real mechanics underneath: emulators, interpreters, order books, SLAM pipelines. Stuff where you can't fake the internals.
What I'm working on
At IBM Research: causal task arithmetic, treating fine-tuning sets as intervention arms so the interference term of merged task vectors identifies a causal interaction effect. In Computer Architecture: a sparse-aware RISC-V vector study on Spike, 270 SpMV runs showing lane utilisation collapse to 12% at 99% sparsity.
On the side, hft-core keeps getting faster, plus stochastic calculus, market microstructure and the C++ memory model. Always looking for the next thing that bends my brain.
↳ IIIT Delhi, BTech CS · graduating July 2027 · open to 2027 systems & quant roles











